This tends to make 2nd acts rather boring. Film-
It works the same way with screenwriting. Young screenwriters throw everything into the first act, so much so that they end up with very little left over for the other acts. All their best ideas, all their most interesting/exciting scenes end up really early in the script. And, whatever good material they have left, they tend to save it for the climax too.
As I’ve mentioned before, whenever someone has an idea for a screenplay, it’s almost never more than the first turning-
Don’t make this mistake!
Make sure your second act is filled with ups and downs (for your protagonist). Think of it like a roller-
That means that the bulk of your ‘story’ is going to end up in the second act.
Think of your story like that. As a series of peaks and valleys. If something really good happens to your protagonist, make sure something really bad happens to take that victory away from him! If things have been going poorly, and everything is bleak -
Up and down. Up and down. Up and down.
Make his quest come so close that it’s almost within his grasp -
Give him a victory. Let him taste the sweet, sweet taste -
And, if you want bonus-
Then, he can ultimately overcome that internal-
Watch Deliverance and keep a close eye on how they are constantly building and relieving pressure on the main-
Try and give your second act (actually your whole screenplay) a series of ups and downs, just like a roller-
When you buy your ticket and climb on-
It’s the same with your screenplay.
|No Writing Yet|
|The First Act|
|The Inciting Incident|
|The Supporting Cast|
|The First Turning-Point|
|The Second Act|
|The Love Story|
|Screenplay Page Counts|
|Everything is Looking Good!...|
|False-Victory or False-Defeat|
|The Pit of Despair|
|The Second Turning Point|
|The Third Act|
|All Is Not Lost|
|Wind It All Up|
|Wrapping Up Your Sub-Plots|
|The Final Battle|
|Actually Writing Your Script|
|Back to the Future|
|Fantastic Beasts and Where to Find Them|
|T2 - Terminator 2|